Reservoir
A pool of randomly wired units that rings when driven.
Explore this node in the cookbook →
The echo state network: the pool is never trained, only read — wire `Readout` to it to turn what it remembers into a prediction.
input
connectivity
state
- Type name
signal:Reservoir- Plane
signal- Tags
generatorsimulationml- Language
rust- Tier
native- Bundle
simulation- Source
node-bundles/simulation/Reservoir.rs- Availability
- available
Slots
| Slot | Direction | Type | |
|---|---|---|---|
input | input | ARRAY | |
connectivity | input | ARRAY | |
state | output | ARRAY |
Parameters
reservoir
| Name | Type | Default | Range | Doc |
|---|---|---|---|---|
size | int | 100 | 2 … 1000 | How many units. A wired `connectivity` matrix decides instead. Cost grows with the square. |
spectral_radius | float | 0.95 | 0 … 2 | How long the pool remembers. Below 1 it forgets; near 1 is the edge of chaos; above 1 it runs away. |
leak | float | 0.3 | 0 … 1 | How much of each update is new. Lower makes the pool slower than its input. |
density | float | 0.1 | 0 … 1 | Fraction of the drawn connections that are not zero. |
input_scale | float | 1 | 0 … 20 | How hard the wired input drives the pool. |
bias | float | 0.1 | 0 … 5 | Scale of the per-unit constant offset, which keeps an undriven pool from settling flat. |
activation | string | tanh | tanh | sigmoid | relu | The unit's nonlinearity. |
noise | float | 0 | 0 … 1 | Noise added to every unit before the nonlinearity. |
sim
| Name | Type | Default | Range | Doc |
|---|---|---|---|---|
seed | int | -1 | -1 … 1000000 | Seeds the weights and the biases. Negative takes a fresh one from the clock. |
reset | pulse | null | Draw the pool again from the seed. |
output
| Name | Type | Default | Range | Doc |
|---|---|---|---|---|
mode | string | value | value | block | `value` emits the state now; `block` emits every step since the last frame, which is a signal. |
sfreq | float | 60 | 1 … 10000 | Updates per second of real time, and the sample rate of an emitted block. |
Source
The current source of this node, as it stands in the goofi repository at node-bundles/simulation/Reservoir.rs.
//! Reservoir — an echo state network: a pool of neurons wired at random, driven by an input and
//! left to ring. `spectral_radius` is the one knob that sets how long it remembers.
use goofi_core::{Axes, Axis, Coord, Data, Meta, SlotType};
use goofi_signal_sdk::{Inputs, Manifest, Node, NodeCtx, NodeResult, OutputDecl, Outputs, ParamDecl, ParamKey, Params, ParamSpec, SlotDecl, Tag};
/// xorshift64*, which needs no dependency and is far beyond what a model asks of it.
struct Rng(u64);
impl Default for Rng {
fn default() -> Rng {
Rng::new(0)
}
}
impl Rng {
fn new(seed: i64) -> Rng {
let base = if seed < 0 {
std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map_or(0x2545_f491, |d| d.as_nanos() as u64)
} else {
seed as u64
};
Rng(base.wrapping_mul(0x9e37_79b9_7f4a_7c15) | 1)
}
fn unit(&mut self) -> f64 {
self.0 ^= self.0 >> 12;
self.0 ^= self.0 << 25;
self.0 ^= self.0 >> 27;
(self.0.wrapping_mul(0x2545_f491_4f6c_dd1d) >> 11) as f64 / (1u64 << 53) as f64
}
fn signed(&mut self) -> f64 {
self.unit() * 2.0 - 1.0
}
}
/// The steps a frame owes, counted from the start so the model cannot drift, and capped at a
/// second's worth so a stalled frame does not become a freeze.
#[derive(Default)]
struct Clock {
start: Option<f64>,
done: u64,
}
impl Clock {
fn due(&mut self, now: f64, sfreq: f64) -> usize {
let start = *self.start.get_or_insert(now);
let total = (sfreq * (now - start)).round().max(0.0) as u64;
let n = total.saturating_sub(self.done).min(sfreq.ceil() as u64);
self.done = total;
n as usize
}
}
fn floats(d: &Data) -> Result<(Vec<usize>, Vec<f64>), String> {
let a = d.as_array()?;
let v = a.as_bytes().chunks_exact(4).map(|b| f32::from_le_bytes(b.try_into().expect("four bytes")) as f64).collect();
Ok((a.shape().to_vec(), v))
}
/// The frame as it stands NOW: the last column of the last axis, so a block reads as its newest
/// sample and a vector reads as itself.
fn newest(shape: &[usize], v: &[f64]) -> Vec<f64> {
match shape.len() {
0 | 1 => v.to_vec(),
_ => {
let t = (*shape.last().expect("a shape with a last axis")).max(1);
(0..v.len() / t).map(|i| v[i * t + t - 1]).collect()
}
}
}
fn bytes(v: &[f32]) -> Vec<u8> {
v.iter().flat_map(|x| x.to_le_bytes()).collect()
}
fn activate(kind: &str, x: f64) -> f64 {
match kind {
"sigmoid" => 1.0 / (1.0 + (-x).exp()),
"relu" => x.max(0.0),
_ => x.tanh(),
}
}
#[derive(Default)]
struct Reservoir {
/// The pool's state, `size` long.
x: Vec<f64>,
/// Recurrent weights, row-major `size * size`, already rescaled to the spectral radius.
w: Vec<f64>,
/// Input weights, row-major `size * fan`, redrawn when the input's width changes.
win: Vec<f64>,
fan: usize,
bias: Vec<f64>,
rng: Rng,
clock: Clock,
stale: bool,
}
impl Reservoir {
/// The largest absolute eigenvalue, by power iteration — enough digits to rescale by.
fn radius(w: &[f64], n: usize) -> f64 {
let mut v = vec![1.0 / (n as f64).sqrt(); n];
let mut scale = 0.0;
for _ in 0..40 {
let mut next = vec![0.0; n];
for (i, out) in next.iter_mut().enumerate() {
*out = (0..n).map(|j| w[i * n + j] * v[j]).sum();
}
let norm = next.iter().map(|x| x * x).sum::<f64>().sqrt();
if norm < 1e-12 {
return 0.0;
}
for (dst, src) in v.iter_mut().zip(&next) {
*dst = src / norm;
}
scale = norm;
}
scale
}
fn reseed(&mut self, n: usize, wired: Option<&[f64]>, p: &Params<'_>) {
let mut rng = Rng::new(p.i64("sim", "seed").unwrap_or(-1));
let density = p.f64("reservoir", "density").unwrap_or(0.1).clamp(0.0, 1.0);
let mut w = match wired {
Some(m) => m.to_vec(),
None => (0..n * n).map(|_| if rng.unit() < density { rng.signed() } else { 0.0 }).collect(),
};
for (i, row) in w.chunks_exact_mut(n).enumerate() {
row[i] = 0.0;
}
let radius = Self::radius(&w, n);
let want = p.f64("reservoir", "spectral_radius").unwrap_or(0.95);
if radius > 1e-12 {
let scale = want / radius;
for v in &mut w {
*v *= scale;
}
}
self.w = w;
self.x = vec![0.0; n];
self.bias = (0..n).map(|_| rng.signed()).collect();
self.win = Vec::new();
self.fan = 0;
self.rng = rng;
self.clock = Clock::default();
self.stale = false;
}
}
impl Node for Reservoir {
fn process(&mut self, inp: &Inputs<'_>, out: &mut Outputs<'_>, c: &mut NodeCtx, p: &Params<'_>) -> NodeResult {
let matrix = inp.get("connectivity").map(floats).transpose()?;
if let Some((shape, _)) = &matrix {
if shape.len() != 2 || shape[0] != shape[1] {
return Err(format!("connectivity needs a square matrix, got {shape:?}").into());
}
}
let n = match &matrix {
Some((shape, _)) => shape[0],
None => p.i64("reservoir", "size").unwrap_or(100).clamp(2, 1000) as usize,
};
if self.stale || self.x.len() != n {
self.reseed(n, matrix.as_ref().map(|(_, m)| m.as_slice()), p);
}
let drive = inp.get("input").map(floats).transpose()?.map(|(shape, v)| newest(&shape, &v)).unwrap_or_default();
if self.fan != drive.len() {
self.fan = drive.len();
self.win = (0..n * self.fan).map(|_| self.rng.signed()).collect();
}
let leak = p.f64("reservoir", "leak").unwrap_or(0.3).clamp(0.0, 1.0);
let gain = p.f64("reservoir", "input_scale").unwrap_or(1.0);
let bias = p.f64("reservoir", "bias").unwrap_or(0.1);
let noise = p.f64("reservoir", "noise").unwrap_or(0.0).max(0.0);
let kind = p.str("reservoir", "activation").unwrap_or("tanh");
let sfreq = p.f64("output", "sfreq").unwrap_or(60.0).max(1.0);
let block = p.str("output", "mode").unwrap_or("value") == "block";
let steps = self.clock.due(c.now, sfreq);
if block && steps == 0 {
return Ok(());
}
let cols = if block { steps } else { 1 };
let mut states = vec![0f32; n * cols];
let mut next = vec![0.0; n];
for t in 0..steps {
for (i, slot) in next.iter_mut().enumerate() {
let recurrent: f64 = self.w[i * n..(i + 1) * n].iter().zip(&self.x).map(|(w, x)| w * x).sum();
let driven: f64 = self.win[i * self.fan..(i + 1) * self.fan].iter().zip(&drive).map(|(w, u)| w * u).sum();
let sum = recurrent + gain * driven + bias * self.bias[i] + noise * self.rng.signed();
*slot = (1.0 - leak) * self.x[i] + leak * activate(kind, sum);
}
self.x.copy_from_slice(&next);
if block {
for (i, x) in self.x.iter().enumerate() {
states[i * cols + t] = *x as f32;
}
}
}
if !block {
for (i, x) in self.x.iter().enumerate() {
states[i] = *x as f32;
}
}
let names: Vec<Coord> = (0..n).map(|i| Coord::Str(format!("unit{i}").into())).collect();
let shape = if block { vec![n, cols] } else { vec![n] };
let meta = Meta::new().with_sfreq(block.then_some(sfreq)).with_channels(Axes::new().with(0, Axis::coords(names)));
out.set("state", Data::array_f32(shape, bytes(&states), meta).map_err(|e| e.to_string())?);
Ok(())
}
fn on_param_changed(&mut self, key: &ParamKey, _v: &goofi_core::Param) -> NodeResult {
// The weights ARE the model: a new draw, a new radius or a new size is a different one.
if matches!(key.name.as_str(), "seed" | "size" | "density" | "spectral_radius") {
self.stale = true;
}
Ok(())
}
fn on_pulse(&mut self, _key: &ParamKey, _p: &Params<'_>) -> NodeResult {
self.stale = true;
Ok(())
}
}
static INPUTS: &[SlotDecl] = &[
SlotDecl { name: "input", kind: SlotType::Array, trigger_process: false, multi: false, required: false },
SlotDecl { name: "connectivity", kind: SlotType::Array, trigger_process: false, multi: false, required: false },
];
static OUTPUTS: &[OutputDecl] = &[OutputDecl { name: "state", kind: SlotType::Array }];
static PARAMS: &[ParamDecl] = &[
ParamDecl {
group: "reservoir",
name: "size",
spec: ParamSpec::Int { default: 100, min: 2, max: 1000, options: &[] },
expression: None,
doc: Some("How many units. A wired `connectivity` matrix decides instead. Cost grows with the square."),
},
ParamDecl {
group: "reservoir",
name: "spectral_radius",
spec: ParamSpec::Float { default: 0.95, min: 0.0, max: 2.0 },
expression: None,
doc: Some("How long the pool remembers. Below 1 it forgets; near 1 is the edge of chaos; above 1 it runs away."),
},
ParamDecl {
group: "reservoir",
name: "leak",
spec: ParamSpec::Float { default: 0.3, min: 0.0, max: 1.0 },
expression: None,
doc: Some("How much of each update is new. Lower makes the pool slower than its input."),
},
ParamDecl {
group: "reservoir",
name: "density",
spec: ParamSpec::Float { default: 0.1, min: 0.0, max: 1.0 },
expression: None,
doc: Some("Fraction of the drawn connections that are not zero."),
},
ParamDecl {
group: "reservoir",
name: "input_scale",
spec: ParamSpec::Float { default: 1.0, min: 0.0, max: 20.0 },
expression: None,
doc: Some("How hard the wired input drives the pool."),
},
ParamDecl {
group: "reservoir",
name: "bias",
spec: ParamSpec::Float { default: 0.1, min: 0.0, max: 5.0 },
expression: None,
doc: Some("Scale of the per-unit constant offset, which keeps an undriven pool from settling flat."),
},
ParamDecl {
group: "reservoir",
name: "activation",
spec: ParamSpec::Str { default: "tanh", options: &["tanh", "sigmoid", "relu"], refresh: false },
expression: None,
doc: Some("The unit's nonlinearity."),
},
ParamDecl {
group: "reservoir",
name: "noise",
spec: ParamSpec::Float { default: 0.0, min: 0.0, max: 1.0 },
expression: None,
doc: Some("Noise added to every unit before the nonlinearity."),
},
ParamDecl {
group: "sim",
name: "seed",
spec: ParamSpec::Int { default: -1, min: -1, max: 1_000_000, options: &[] },
expression: None,
doc: Some("Seeds the weights and the biases. Negative takes a fresh one from the clock."),
},
ParamDecl {
group: "sim",
name: "reset",
spec: ParamSpec::Pulse,
expression: None,
doc: Some("Draw the pool again from the seed."),
},
ParamDecl {
group: "output",
name: "mode",
spec: ParamSpec::Str { default: "value", options: &["value", "block"], refresh: false },
expression: None,
doc: Some("`value` emits the state now; `block` emits every step since the last frame, which is a signal."),
},
ParamDecl {
group: "output",
name: "sfreq",
spec: ParamSpec::Float { default: 60.0, min: 1.0, max: 10_000.0 },
expression: None,
doc: Some("Updates per second of real time, and the sample rate of an emitted block."),
},
];
static MANIFEST: Manifest = Manifest {
tags: &[Tag::Generator, Tag::Simulation, Tag::Ml],
doc: "A pool of randomly wired units that rings when driven.\n\
The echo state network: the pool is never trained, only read — wire `Readout` to it to \
turn what it remembers into a prediction.",
inputs: INPUTS,
outputs: OUTPUTS,
params: PARAMS,
producer: true,
};
goofi_signal_sdk::export!(Reservoir, MANIFEST);